Applications and more.

Applications Syntax is a solo application development studio, building end-to-end apps and software with SwiftUI, Next.js and Supabase. Design, frontend, backend and launch are all handled in-house.

CarEnthu app iconCarEnthu Idle Squishy app iconIdle Squishy SoberMate app iconSoberMate Lash Cartel iconLash Cartel Squishy Drop iconSquishy Drop Rose Peinture iconRose Peinture GoonSync iconGoonSync Veer iconVeer FoundUps iconFoundUps ScholarScout iconScholarScout Gruxey iconGruxey LumixAV iconLumixAV StackD iconStackD
Selected work

Real products, shipped end to end

Not mockups, not prototypes. These are live products I designed, built, and launched solo: real backends, real payments, real App Store releases.

CarEnthu app, collection screen CarEnthu app, logging a car sighting

iOS · Live on the App Store

CarEnthu

A car-spotting collection app: photograph rare cars in the wild, identify them with on-device Vision, and build a collection across 500+ models and 5 rarity tiers. Maps, a social feed and badges. Designed, built, and shipped end-to-end.

SwiftUI · Supabase · Vision · MapKit

cartenthu.com ↗
Idle Squishy, main game screen
Idle Squishy website

iOS + Web · Live on the App Store

Idle Squishy

A polished kawaii idle game built in pure SwiftUI. 25 squishies, 33 skins, daily rewards, a spin wheel, prestige, achievements, offline earnings, synthesized audio and true multi-touch tapping. Live on the App Store and playable free in the browser.

SwiftUI · StoreKit · AdMob · AVAudioEngine

App Store ↗
Lash Cartel Cosmetics storefront

Client work · Live, taking payments

Lash Cartel

An e-commerce storefront for a cosmetics business in Bankstown, NSW. Full brand treatment, product pages, and Stripe Checkout. Designed and built to brief, shipped live, and selling.

E-commerce · Stripe · SEO · Vercel

lashcartelcosmetics.com ↗

Want something like this?

Tell me what you're making and where it's at. I'll come back with how I'd approach it, usually within 24 hours.

Get in touch →
More work

Everything else on the shelf

Physical builds

Not all of it lives on a screen

Some of it ends as an object on the bench: modelled in CAD, printed, wired and soldered by hand, with the firmware written against the hardware sitting in front of me.

ARMA, a grey 3D-printed robotic arm on a hardwood base, holding a screwdriver in its claw

Hardware · Arduino + Raspberry Pi

ARMA

A voice-controlled robotic arm for a workbench. It holds a conversation without you picking up a phone, extracts fumes at the work, and plays audio through an open speaker so you keep your hearing on the room. Modelled, printed, wired and programmed end to end.

Read the full build →
Process

How it works

Clear, low-drama, and built around you always knowing where things stand. No surprise invoices, no silence for weeks.

1

Discovery

We talk through what you're building, who it's for, and what success looks like. Free, no obligation.

2

Scope & quote

I turn it into a clear scope with milestones and a fixed quote. You know exactly what you're getting, and what it costs, before anything starts.

3

Build

I build in focused milestones with a weekly update, so you see progress instead of silence. Feedback loops are fast.

4

Ship & handoff

I deploy, submit to the App Store or launch the site, and hand over everything: code, access, and docs. It's yours.

About

Applications Syntax

Harrison White, founder of Applications Syntax
Harrison White, founder

I'm Harrison White, the founder of Applications Syntax. I'm a self-taught developer from New South Wales, Australia, and I've spent the last couple of years doing one thing obsessively: shipping real products.

My path here was backwards. I started building games on Scratch as a kid, moved to Unity, then taught myself HTML/CSS/JS because I wanted a website, then web apps, then native iOS with Swift, because I wanted my ideas on a real phone and couldn't afford to pay anyone to build them. So I learned every layer myself.

That's the whole pitch, really. I'm not a designer who outsources the code, or an engineer who hands off the backend. I do all of it: design, SwiftUI, Next.js, databases, App Store submissions, the 2am "why won't this deploy" debugging. Being genuinely full-stack and solo means there's no handoff and no telephone game. You talk to the person building the thing.

I've shipped products live to the App Store, built real-time multiplayer systems, and run production backends. Now I bring that to client work: if you've got an idea and need someone who can take it all the way from a blank project to something live, that's exactly what I do.

The way I work is simple: ship fast, communicate clearly, work on the whole build, and take responsibility for it.

Toolkit

What everything is built with

SwiftUI
Native iOS interfaces. Declarative, responsive, fast.
Next.js
Web apps, dashboards, and marketing sites. Vercel hosting.
Supabase
Postgres, auth, storage, edge functions, realtime.
Apple APIs
Vision, MapKit, AVFoundation, StoreKit 2, HealthKit.
Stripe
Checkout, subscriptions, and payments that just work.
AI-augmented
Faster build loops with AI tooling, same craft, less grind.
Contact

Let's build your product

Get in touch →